Ah unreal 4 you magnificent beast… after playing around with blueprints in unreal I think I have fallen in love with its simplicity and accessibility at least from what I have worked with so far. There also seems to be a lot of tutorials and the like on the web and I wo4uld definitely like to work with it in the future. For those who don’t know what blueprints visual scripting system is, according to Unreal themselves, it is “a complete gameplay scripting system based on the concept of using a node-based interface to create gameplay elements from within Unreal Editor.This system is extremely flexible and powerful as it provides the ability for designers to use virtually the full range of concepts and tools generally only available to programmers.” In layman’s terms it’s pretty much like coding with a really advanced version of game maker… ah good old game maker. It is quite similar to the playmaker add-on for Unity I talked about last week but personally I was more successful using blueprints then playmaker. I would really like to revisit unreal 4 whenever I find the time.
Moving on to the work I have created this week … more
concept art (yay?). I have created the concept art for 4 more amazingly
anthropomorphic animals which will be shown below:



I think that they look pretty good and I have gotten some
good feedback from my group members and other people I decided to show my work
to. I have created a kangaroo, Toucan, tiger shark and a Frog character for our
project and the decision for these characters was quite random as we wanted to
create a wacky, random, action-packed game that is just created purely for
entertainment. I used the same approach to create this concept art as the bear
and pig from last week; by using different body and facial structures in order
to develop what I believe is the best possible appearance for my characters in
this particular project.
I personally
believe the characters with more detail seemed to be a lot more visually
pleasing but a lot of people tended to like the tiger shark with very minor
detail more than the others which I guess means that sometimes less can
actually be more in terms of concept art or art in general. If you would like
to know anything about the process of creating these drawings please ask me and
if you know a way I could improve my digital drawing abilities please let me
know.
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