Tuesday, 14 April 2015

Amazingly anthropomorphic animals (week 5)

Ah unreal 4 you magnificent beast… after playing around with blueprints in unreal I think I have fallen in love with its simplicity and accessibility at least from what I have worked with so far. There also seems to be a lot of tutorials and the like on the web and I wo4uld definitely like to work with it in the future. For those who don’t know what blueprints visual scripting system is, according to Unreal themselves, it is “a complete gameplay scripting system based on the concept of using a node-based interface to create gameplay elements from within Unreal Editor.This system is extremely flexible and powerful as it provides the ability for designers to use virtually the full range of concepts and tools generally only available to programmers.” In layman’s terms it’s pretty much like coding with a really advanced version of game maker… ah good old game maker. It is quite similar to the playmaker add-on for Unity I talked about last week but personally I was more successful using blueprints then playmaker. I would really like to revisit unreal 4 whenever I find the time.

Moving on to the work I have created this week … more concept art (yay?). I have created the concept art for 4 more amazingly anthropomorphic animals which will be shown below:
kangaroo.jpgtoucan.pngshark.jpgfrog.jpg
I think that they look pretty good and I have gotten some good feedback from my group members and other people I decided to show my work to. I have created a kangaroo, Toucan, tiger shark and a Frog character for our project and the decision for these characters was quite random as we wanted to create a wacky, random, action-packed game that is just created purely for entertainment. I used the same approach to create this concept art as the bear and pig from last week; by using different body and facial structures in order to develop what I believe is the best possible appearance for my characters in this particular project.

 I personally believe the characters with more detail seemed to be a lot more visually pleasing but a lot of people tended to like the tiger shark with very minor detail more than the others which I guess means that sometimes less can actually be more in terms of concept art or art in general. If you would like to know anything about the process of creating these drawings please ask me and if you know a way I could improve my digital drawing abilities please let me know.

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