Friday, 19 December 2014

Underrated job System (Week 12)

Dragon quest 9 is one of the most underrated JRPGs due to the fact that it was produced only for the Nintendo DS. Although the story was nothing to write home about, the job system had a lot of depth and made developing your characters enjoyable. There are 12 unique classes available which have pre-set skills that are earned upon levelling up for example Paladins learn defensive and healing abilities to protect the party and thief’s learn stealing abilities such as stealing health and resources. Alongside this, every job gains skill points which can be used to learn skills and obtain stats that are permanently attributed to the character that learns it.


 Each character can also change jobs by talking with the NPC Abbot jack which changes the pre-set abilities to whatever job they are using while keeping the skills they learnt through using skill points. The more skill points applied in each job, the more the power of the character will accumulate, for example if a character invests points into their shield abilities using their skill points they will eventually be able to use the shield and all the abilities they learnt for it on jobs they wouldn’t originally be able to use a shield on such as the gladiator class which is very effective and satisfying. It’s very enjoyable to mix and match abilities and max out the levels for as many jobs as possible on each character. I hope that in the future developers like myself can extend further upon these kind of job systems and create some truly unique ways to develop our characters


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